AI Insights · Timothy · July 2023
Top 5 io Games on iOS in Europe Q2 2023
Discover the performance trends of the top 5 io games on iOS in Europe for Q2 2023, including download rates, revenue, and active user statistics.
In the second quarter of 2023, the top io games on the iOS platform in Europe showed varied performance trends in terms of downloads, revenue, and active users. Below, we delve into the key metrics for the top 5 io games: Hole.io, Paper.io 2, Snake.io - Fun Online Snake, slither.io, and State.io - Conquer the World.
Hole.io
From late March to late June, Hole.io saw a notable fluctuation in weekly downloads, peaking at approximately 93K in late April and then stabilizing around 72K towards the end of June. Weekly revenue ranged from $2.1K to $3.6K, with a peak in mid-April. Active users also showed a consistent trend, starting at about 359K and ending at around 376K.
Paper.io 2
Paper.io 2 experienced a steady increase in weekly downloads, starting at 70K and reaching over 103K by the end of June. Revenue showed a significant rise, peaking at around $2.7K in the last week of June. Active users followed a similar upward trend, increasing from approximately 241K to 308K over the quarter.
Snake.io - Fun Online Snake
Snake.io - Fun Online Snake had stable weekly downloads, ranging from 64K to 90K, with a slight uptick towards the end of June. Revenue showed a slight decline, averaging around $1.5K to $2K. Active users remained steady, fluctuating between 744K and 867K, with a peak in late May.
slither.io
slither.io maintained consistent weekly downloads, starting at 63K and ending at 83K. Revenue remained relatively low, averaging below $300 per week. Active users saw a steady increase, starting at around 347K and rising to approximately 402K by the end of June.
State.io - Conquer the World
State.io - Conquer the World experienced a decline in weekly downloads from 47K in early April to around 25K by the end of June. Revenue also saw a downward trend, peaking at $1.4K in mid-April and ending at $1.3K in late June. Active users mirrored the download trend, decreasing from approximately 94K to 77K over the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.